«Main Road did brilliant work for me on "Wanted", a total number of about 90 shots that all turned out perfectly. Not only was the result great, but also my working relationship with Arman, a true professional in the Moscow VFX community because he communicates well, knows how to manage expectations and how to deliver an excellent product at all times.
It only took one visit with Arman and his team to work on some shots for me to realize that Main Road is set up just like an American VFX house. The interactivity and ability to be creative on the spot was right there and functioning at 100%.
My experience with Main Road as a vendor for "Wanted" was ﬁrst class, and I will absolutely consider them as a VFX provider on any project that I will be involved with in the future».
«We at Saber Interactive (with offices in the US and Russia), were lucky enough to work with Main Road on all our CG work for our million-plus selling title TimeShift. You can see some of what they did for us on their website. In short, these guys are the best of the best.
Main Road’s turn-around time on our Animatics/CG work was extremely quick and the end result was better than anything we’d seen in a game to date. Not only were we impressed by their professionalism and ability to deliver, but they even made suggestions for content changes that improved the final product. They have the ability to go from a storyboard or even just a good description from our art leads and deliver mock-ups that often hit the mark on the first try. More importantly, the final content that was delivered consistently exceeded our expectations.
We’ll not only use Arman and his crew at Main Road for any of our external CG, Visual Effects, and Computer Graphics needs on all of our future PC, PS3, and Xbox 360 games in the future – but recommend them fully to anyone who needs AAA work done in a timely manner and at a level that exceeds that of their competitors».